Interventions
We've collected a list of interventions commonly used with students with ASD. Inclusion in this library is not associated with any endorsement or mandate of a given practice.
10 interventions found for: Evidence Based, Vocational Reset
Discrete Trial Training (DTT)
Instructional approach with massed or repeated trials with each trial consisting of the teacher’s instruction/presentation, the child’s response, a carefully planned consequence, and a pause prior to presenting the next instruction
Functional Communication Training (FCT)
A set of practices that replace a challenging behavior that has a communication function with more appropriate and effective communication behaviors or skills.
Modeling (MD)
Demonstration of a desired target behavior that results in use of the behavior by the learner and that leads to the acquisition of the target behavior.
Prompting (PP)
Verbal, gestural, or physical assistance given to learners to support them in acquiring or engaging in a targeted behavior or skill.
Reinforcement (R+)
The application of a consequence following a learner’s use of a response or skills that increases the likelihood that the learner will use the response/skills in the future.
Self-Management (SM)
Instruction focusing on learners discriminating between appropriate and inappropriate behaviors, accurately monitoring and recording their own behaviors, and rewarding themselves for behaving appropriately.
Task Analysis (TA)
A process in which an activity or behavior is divided into small, manageable steps in order to assess and teach the skill. Other practices, such as reinforcement, video modeling, or time delay, are often used to facilitate acquisition of the smaller steps.
Time Delay (TD)
A practice used to systematically fade the use of prompts during instructional activities by using a brief delay between the initial instruction and any additional instructions or prompts.
Video Modeling (VM)
A video-recorded demonstration of the targeted behavior or skill shown to the learner to assist learning in or engaging in a desired behavior or skill
Visual Supports (VS)
A visual display that supports the learner engaging in a desired behavior or skills independent of additional prompts.